2.Technical Components
System Design · 9 notes
- Designing a Cache Middleware Layerhistorical
A cache abstraction layer for routing, serialization, TTL policy, observability, stampede protection, multi-level caching, and graceful fallback.
- Designing a TCP Connection Poolhistorical
Connection-pool lifecycle, capacity, health checks, timeouts, idle eviction, backpressure, and protocol-safety considerations.
- Designing an RPC Frameworkhistorical
RPC framework architecture: IDL/contracts, serialization, transport, multiplexing, discovery, load balancing, timeouts, retries, observability, and compatibility.
- Designing a Rate Limiterhistorical
Fixed/sliding windows, token and leaky buckets, distributed rate-limit state, fairness, burst handling, local/global layers, and failure behavior.
- Designing Public APIshistorical
Public API contracts, authentication, authorization, idempotency, versioning, errors, pagination, quotas, signatures, observability, and backwards compatibility.
- Designing Timeouts and Retrieshistorical
Deadline propagation, timeout budgets, retry safety, exponential backoff/jitter, retry storms, idempotency, hedging, and observability.
- Designing an Error Modelhistorical
Stable error taxonomy, machine-readable codes, retryability, user-facing messages, wrapping/context, cross-service mapping, and observability.
- Designing Resource Poolshistorical
A general model for thread, connection, object, and worker pools: lifecycle, sizing, queue bounds, validation, fairness, and overload behavior.
- Designing a Cache Systemhistorical
Cache layers, cache-aside/read-through/write-through/write-back, consistency races, invalidation, stampedes, penetration, hot keys, TTL, and source-of-truth recovery.